AI Insights · Timothy · July 2024
Top 5 Free to Play Games Apps in Spain for Q2 2024
Discover the performance trends of the top 5 free-to-play games in Spain for Q2 2024, featuring insights on downloads, revenue, and active users.
In the second quarter of 2024, the top 5 free-to-play games on the unified platform in Spain showcased intriguing trends in downloads, revenue, and weekly active users. Here’s a detailed look at their performance.
Brawl Stars from Supercell demonstrated a dynamic quarter. Revenue peaked at around $805K in the last week of April, following a steady climb from $607K at the start of April. However, it saw a decline towards the end of May, hitting approximately $383K, before recovering to $537K by the end of June. Downloads started strong with 136K in the first week of April but experienced a general decline, reaching a low of 67K by early June, eventually bouncing back to 94K in the last week of June. Weekly active users fluctuated, starting at about 4.6M, peaking at nearly 5M at the end of April, and then ending the quarter at around 4.4M.
Coin Master by Moon Active had a varied performance. Revenue began at $295K in early April, dipped to around $214K mid-April, and then rose, reaching a high of $310K by the end of May. Downloads remained relatively steady, fluctuating between 5.5K and 7.6K throughout the quarter. Active users saw a decline from about 174K at the start of April to 138K by the end of June.
Candy Crush Saga from King exhibited consistent revenue, starting at $233K in early April and maintaining around the same level, closing at approximately $229K by the end of June. Downloads fluctuated slightly, starting at 13.5K in early April, dipping to 8.9K by early June, and then rising again to 12.6K by the end of June. The game’s weekly active users saw a slight dip mid-quarter but recovered to close the quarter with about 300K users.
Royal Match by Dream Games saw an upward revenue trend, starting at $150K in early April and increasing to approximately $179K by early June, before closing at $170K at the end of June. Downloads were relatively stable, with minor fluctuations, starting at 22.7K in early April, peaking at 26K mid-April, and ending the quarter at 18.2K. Weekly active users showed a consistent upward trend, starting at 434K and peaking at approximately 476K in mid-June, before ending the quarter at 458K.
MONOPOLY GO! from Scopely, Inc. had a mixed quarter. Revenue began at $122K in early April, with minor fluctuations throughout the quarter, ending at $106K in late June. Downloads showed a moderate increase from 13.5K in early April to 14.3K by the end of June. Weekly active users declined from 65K at the start of the quarter to 42K by the end.
These insights provide a snapshot of the dynamic landscape of free-to-play games in Spain for Q2 2024. For more detailed analytics and insights, visit Sensor Tower.